SchoolArts Magazine

APR 2018

SchoolArts is a national art education magazine committed to promoting excellence, advocacy, and professional support for educators in the visual arts since 1901.

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36 APRIL 2018 SchoolArts H I G H S C H O O L W hen our humanities courses focus more on humans as learners than on artifacts and end products, artistic selves and communities can be created. This happened as students engaged both individually and collaboratively during a project called "TV Totems." Undergraduate art education students Kelsey Shields and Brooks Anderson investigated this idea with me as their mentor during Saturday art classes at Pennsylvania State University. Their overarching goal was to offer the teens in their art classes a way to connect to their worlds and to each other as visual consumers and creators. Collecting TVs Kelsey and Brooks worked as team teachers. While we developed their ideas, they were able to locate mul- tiple old television sets, which they painted white to serve as solid can- vases. I was impressed with the fresh- ness and relevancy of their ideas. They concentrated their efforts on listening to and understanding the teens, and set out to provide an authentic and artistic experience that was relatable to their twenty-first cen - tury experiences. The contemporary concept of using the old technology in place of canvases was both aestheti - cally interesting and also gave a reus- able/sustainable tone to the project. Using an alternative object as canvas was exciting to students and seemed to give the added "coolness" effect of a graffiti-appropriate zone. Students were asked to create designs that reflect the influence of media in their lives. Their work became a type of visual anthro - pology into their pop culture. Researching Visual Culture Students were asked to do research by finding and sketching images from the visual culture that has influenced them the most, from their earliest memories to present day, such as: favorite characters, iconic sayings, images from movies, video games, books, bands, and cartoons that have flooded their mental archives. T Amy Migliore Totems Students used acrylics to paint images from the visual culture that has influenced them the most. V

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